Jedi academy first person lightsaber

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I've drawn up an outline to this idea here:Īnother thing I would be interested in including is an attribute system, as seen in MANY RPG's, with attributes to modify damage, defense, force points, special attack costs and force regeneration. My proposal for this problem is a point system, not unlike the current system for selecting force powers. Now, beyond the physical forms themselves, I think it would be VITAL to include a system to limit which forms can be taken together.

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These could be used as fillers for the big 7 until we could organize some serious animation modifications. Saber stances already in the game, or variations based on the dual and staff saber (Having one of two blades turned off) could yield between 9 and 11 total stances, depending on whether JK3 still has Desann and Tavion's stance. Now, I'm not talking about doing all of this at once. The basic idea is this: Rather than having the same 3 forms we've been using since the beginning of JK2, why not make 7 forms based on the EU descriptions? Here they are on Wikipedia: Ya know, since I don't know the first thing about modding. I had actually been drawing up designs for such a mod myself, before I even found this, but was only doing so as a hobby.

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Here is a little doozy I stumbled on over at JK3files.